Home / Items / Tools & supplies / Morphine

On Chernarus, the economy keeps about 15 on the map and spawns more when fewer than 8 are left. Each one lasts 8 h when nobody touches it. It spawns in Medic places.

On Livonia, the economy keeps about 8 on the map and spawns more when fewer than 3 are left. Each one lasts 8 h when nobody touches it. It spawns in Medic places.

On Sakhal, the economy keeps about 8 on the map and spawns more when fewer than 3 are left. Each one lasts 8 h when nobody touches it. It spawns in Medic places.

types.xml values on each map

ChernarusLivoniaSakhal
Nominal
how many it aims to keep
15 8 8
Min
spawns more below this
8 3 3
Lifetime
untouched, before it despawns
8 h 8 h 8 h
Restock
wait before respawning
0 0 0
Quantity
how full it spawns
– – –
Places
usage
Medic Medic Medic
Tiers
value
– – –
Spot
tag
shelves shelves shelves
Counts
towards nominal
count_in_map count_in_map count_in_map
Crafted no no no
Event loot
deloot
no no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

Spawns on or in other items

On Chernarus, Morphine is listed in the cfgspawnabletypes.xml entries of these items:

  • Zmbm_Mummy: as cargo, in a group with a 50% chance

Random presets

Morphine is in these named lists in cfgrandompresets.xml, which items use with preset="…": toolsPolice.

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="Morphine">
    <nominal>15</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>8</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <tag name="shelves"/>
    <usage name="Medic"/>
</type>

Change it on your server

Values from Bohemia's public DayZ-Central-Economy files (commit 9a21bb9, 2026-08-13). Servers can change all of them, so a community server may differ.