Click the map to drop a pin and read its X and Z, the grid square and an estimated height, measure the distance along your pins, or paste coordinates from a server file or an admin log to see where they are. For Chernarus, Livonia, Sakhal and Nasdara.
| Name | X | Z | Height | Grid | |
|---|---|---|---|---|---|
DayZ coordinates
Every position in DayZ is X and Z in metres from the south-west corner of the map, with the height as a third number. Server files and logs write them in different orders:
- JSON files (object spawner, restricted areas):
[X, height, Z]. - XML files (cfgeventspawns, cfgplayerspawnpoints):
x="…" z="…", sometimes withyfor the height. - The admin log:
pos=<X, Z, height>.
To place things at these coordinates, use the Object Spawner Builder, the Event Spawn Positions editor or the Spawn Point Editor.
Questions
How do DayZ map coordinates work?
X runs from west to east and Z from south to north, both in metres from the south-west corner. The height above sea level is the third number: Y. Chernarus and Sakhal are about 15,360 metres across, Livonia 12,800 and Nasdara 16,384.
Which order are the numbers in?
Server files write positions as [X, height, Z] in JSON and x="…" z="…" in XML. The admin log (ADM) writes pos=<X, Z, height>. Paste any of them here and the tool reads them right.
What is the grid reference?
The square on the in-game and printed maps: three digits across and three down, each square 100 metres, counted from the top-left corner. 063 088 is the square 6.3 km across and 8.8 km down.
How accurate is the height?
It is estimated from Bohemia's buildings nearby, so it is close in and around towns and missing far from any building. Check it in game before you use it for an object.
More free tools
types.xml Editor
Search, edit and bulk-change the loot in your types.xml, with common mistakes flagged before you upload it.
types.xml Compare
Put two types.xml files side by side and see which items were added, removed or changed.
Loot Flags Editor
Usages, tiers, categories and tags from cfglimitsdefinition.xml with how many items use each, and the misspelt flags in types.xml.
Loot Multiplier
Double the guns, halve the food or boost military loot: scale types.xml by group in one click.
cfgspawnabletypes Generator
Pick the attachments, magazines and cargo an item spawns with, set chances or presets and merge them into your file.
cfgrandompresets.xml Editor
Edit the loot presets cfgspawnabletypes draws from, add items from the item library and see where each one is used.
Vehicle Builder
Choose the wheels, doors and engine parts cars spawn with, or make every car ready to drive.
events.xml Editor
Change vehicles, helicopter crashes, animals and infected event by event, or scale a whole group at once.
Event Spawn Positions
See where cars, helicopter crashes and wrecks spawn in cfgeventspawns.xml on the map, then add, move or delete positions.
Heli Crash Loot Builder
Set how many helicopter crashes spawn, which wrecks and how much loot, and pick the crash loot from the item library.
Zombie Horde Generator
Place infected hordes on the map, set how many spawn and which types, and download zombie_territories.xml.
cfggameplay.json Editor
Change base damage, stamina, building checks, hit indicators and map options with switches instead of JSON.
globals.xml Editor
Infected and animal caps, cleanup times, login timers and loot damage, with every value explained.
cfgweather.xml Editor
Set clouds, fog, rain, wind and lightning with sliders, or turn off fog and rain in one click.
Contaminated Zone Editor
See the gas zones in cfgEffectArea.json on the map, then add, move, resize or remove them.
Player Restricted Area Builder
Draw no-go boxes on the map and set where trespassers are moved to, and get the area file for cfggameplay.json.
Spawn Point Editor
See fresh, hop and travel spawn points from cfgplayerspawnpoints.xml on the map, then add, move or delete them.
Object Spawner Builder
Place buildings and props on the map with their height and rotation, and get the JSON for objectSpawnersArr. No mods needed.
messages.xml Generator
Build welcome messages, repeating notices and restart countdowns for your server and download the file.
Spawn Loadout Generator
Pick the starting clothes and items for fresh spawns and get a loadout file ready for cfggameplay.json.
Day & Night Calculator
Work out how long a day and a night last in real time from your server's time acceleration settings.
DayZ File Checker
Paste or open any DayZ XML or JSON file and find the exact line that would stop your server reading it.