Set how many helicopter crashes your server has, which wrecks they are and how much loot each one drops, then choose the crash loot itself from the item library. The builder changes the StaticHeliCrash event in events.xml and the deloot items in types.xml, and you download both.

events.xml
types.xml

How helicopter crashes work in DayZ

A heli crash is a dynamic event. In db/events.xml, the StaticHeliCrash event sets how many crashes are on the map (nominal), how long one stays before it moves (lifetime) and which wrecks spawn, each child with its own loot min and max. cfgeventspawns.xml lists the places a crash can land.

The loot comes from db/types.xml: items with deloot="1" in their flags spawn only at dynamic events. A wreck's loot points take the Military usage and the tools, containers, clothes and weapons categories, so a crash item needs those too.

  • More crashes: raise nominal, and check there are enough positions.
  • More loot per crash: raise loot min and max on the wreck.
  • Different loot: add or take off items here; their nominal limits how many are out at once.

Change the crashes on a Nitrado server

  1. Download db/events.xml and db/types.xml from your mission folder with Nitrado's file browser and keep copies.
  2. Open both here, change the crashes and the loot, and download both files.
  3. Upload them over the old files and restart the server.

Questions

How do I get more helicopter crashes?

Raise the nominal of StaticHeliCrash here (vanilla is 3) and download events.xml. More crashes also need enough positions in cfgeventspawns.xml: the Event Spawn Positions editor shows them on the map.

What decides the loot at a crash?

Items in types.xml with deloot="1" in their flags. They spawn only at dynamic events, and a heli crash takes the ones with the Military usage in the tools, containers, clothes or weapons category. The number of items per wreck is the child's lootmin to lootmax in events.xml.

How do I add an item to the crash loot?

Load your types.xml and events.xml, click Add crash loot and pick the item. The builder sets deloot="1", adds the Military usage if it is missing and gives it a nominal, then you download both files.

Will crash loot still spawn in towns?

No. An item with deloot="1" only spawns at dynamic events such as heli crashes. Take it off the crash loot here and it goes back to normal loot.

Is my file uploaded anywhere?

No. The builder runs in your browser. The vanilla buttons load Bohemia's files from their public GitHub, and Apply to server only sends the finished files to your own Nitrado server.

// Workbench

More free tools

types.xml Editor

Search, edit and bulk-change the loot in your types.xml, with common mistakes flagged before you upload it.

types.xml Compare

Put two types.xml files side by side and see which items were added, removed or changed.

Loot Flags Editor

Usages, tiers, categories and tags from cfglimitsdefinition.xml with how many items use each, and the misspelt flags in types.xml.

Loot Multiplier

Double the guns, halve the food or boost military loot: scale types.xml by group in one click.

cfgspawnabletypes Generator

Pick the attachments, magazines and cargo an item spawns with, set chances or presets and merge them into your file.

cfgrandompresets.xml Editor

Edit the loot presets cfgspawnabletypes draws from, add items from the item library and see where each one is used.

Vehicle Builder

Choose the wheels, doors and engine parts cars spawn with, or make every car ready to drive.

events.xml Editor

Change vehicles, helicopter crashes, animals and infected event by event, or scale a whole group at once.

Event Spawn Positions

See where cars, helicopter crashes and wrecks spawn in cfgeventspawns.xml on the map, then add, move or delete positions.

Zombie Horde Generator

Place infected hordes on the map, set how many spawn and which types, and download zombie_territories.xml.

cfggameplay.json Editor

Change base damage, stamina, building checks, hit indicators and map options with switches instead of JSON.

globals.xml Editor

Infected and animal caps, cleanup times, login timers and loot damage, with every value explained.

cfgweather.xml Editor

Set clouds, fog, rain, wind and lightning with sliders, or turn off fog and rain in one click.

Contaminated Zone Editor

See the gas zones in cfgEffectArea.json on the map, then add, move, resize or remove them.

Player Restricted Area Builder

Draw no-go boxes on the map and set where trespassers are moved to, and get the area file for cfggameplay.json.

Spawn Point Editor

See fresh, hop and travel spawn points from cfgplayerspawnpoints.xml on the map, then add, move or delete them.

Object Spawner Builder

Place buildings and props on the map with their height and rotation, and get the JSON for objectSpawnersArr. No mods needed.

Map Coordinates

Click the map for X, Z, the grid square and height, measure distances, and paste coordinates from files or logs to see them.

messages.xml Generator

Build welcome messages, repeating notices and restart countdowns for your server and download the file.

Spawn Loadout Generator

Pick the starting clothes and items for fresh spawns and get a loadout file ready for cfggameplay.json.

Day & Night Calculator

Work out how long a day and a night last in real time from your server's time acceleration settings.

DayZ File Checker

Paste or open any DayZ XML or JSON file and find the exact line that would stop your server reading it.