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Where to find 10rd VSD Mag in DayZ

10rd VSD Mag is the in-game name; server files such as types.xml call it Mag_SVD_10Rnd.

On Chernarus, the economy keeps about 4 on the map and spawns more when fewer than 2 are left, after waiting 1 h. Each one lasts 8 h when nobody touches it. It spawns in Military places. It also comes from dynamic events such as helicopter crashes.

On Livonia, the economy keeps about 6 on the map and spawns more when fewer than 4 are left, after waiting 1 h. Each one lasts 8 h when nobody touches it. It spawns in Military places. It also comes from dynamic events such as helicopter crashes.

On Sakhal, the economy keeps about 6 on the map and spawns more when fewer than 4 are left, after waiting 1 h. Each one lasts 8 h when nobody touches it. It spawns in Underground places.

On Nasdara, the economy keeps about 5 on the map and spawns more when fewer than 2 are left, after waiting 30 min. Each one lasts 8 h when nobody touches it. It spawns in MilitaryEast places, in Tier2, Tier3 and Unique.

Where to look

  • Military bases, camps and checkpoints (Military)
  • Underground bunkers (Underground)
  • Military sites marked MilitaryEast (MilitaryEast)

Loot tiers: Nasdara Tier2, Tier3, Unique. Tier1 is near the coast and Tier4 deep inland, so a higher tier means a longer trip.

types.xml values on each map

ChernarusLivoniaSakhalNasdara
Nominal
how many it aims to keep
4 6 6 5
Min
spawns more below this
2 4 4 2
Lifetime
untouched, before it despawns
8 h 8 h 8 h 8 h
Restock
wait before respawning
1 h 1 h 1 h 30 min
Quantity
how full it spawns
10–100% 10–100% 10–100% 10–100%
Places
usage
Military Military Underground MilitaryEast
Tiers
value
– – – Tier2, Tier3, Unique
Spot
tag
– – – –
Counts
towards nominal
count_in_map count_in_map count_in_map count_in_map
Crafted no no no no
Event loot
deloot
yes yes no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

Spawns on or in other items

On Chernarus, Mag_SVD_10Rnd is listed in the cfgspawnabletypes.xml entries of these items:

  • SVD: as an attachment, in a group with a 10% chance
  • SVD_Wooden: as an attachment, in a group with a 10% chance

Random presets

Mag_SVD_10Rnd is in these named lists in cfgrandompresets.xml, which items use with preset="…": Xmas_Mags_Small.

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="Mag_SVD_10Rnd">
    <nominal>4</nominal>
    <lifetime>28800</lifetime>
    <restock>3600</restock>
    <min>2</min>
    <quantmin>10</quantmin>
    <quantmax>100</quantmax>
    <cost>1000</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
    <category name="weapons"/>
    <usage name="Military"/>
</type>

Change it on your server

Everything else that spawns there: Chernarus loot list, Livonia loot list, Sakhal loot list and Nasdara loot list.

Values from Bohemia's public DayZ-Central-Economy files (commit f220b29, 2026-10-16). Servers can change all of them, so a community server may differ.