Home / Items / Weapons & attachments / Mag_SVD_10Rnd

On Chernarus, the economy keeps about 4 on the map and spawns more when fewer than 2 are left, after waiting 1 h. Each one lasts 8 h when nobody touches it. It spawns in Military places. It also comes from dynamic events such as helicopter crashes.

On Livonia, the economy keeps about 6 on the map and spawns more when fewer than 4 are left, after waiting 1 h. Each one lasts 8 h when nobody touches it. It spawns in Military places. It also comes from dynamic events such as helicopter crashes.

On Sakhal, the economy keeps about 6 on the map and spawns more when fewer than 4 are left, after waiting 1 h. Each one lasts 8 h when nobody touches it. It spawns in Underground places.

types.xml values on each map

ChernarusLivoniaSakhal
Nominal
how many it aims to keep
4 6 6
Min
spawns more below this
2 4 4
Lifetime
untouched, before it despawns
8 h 8 h 8 h
Restock
wait before respawning
1 h 1 h 1 h
Quantity
how full it spawns
10–100% 10–100% 10–100%
Places
usage
Military Military Underground
Tiers
value
– – –
Spot
tag
– – –
Counts
towards nominal
count_in_map count_in_map count_in_map
Crafted no no no
Event loot
deloot
yes yes no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

Spawns on or in other items

On Chernarus, Mag_SVD_10Rnd is listed in the cfgspawnabletypes.xml entries of these items:

  • SVD: as an attachment, in a group with a 10% chance
  • SVD_Wooden: as an attachment, in a group with a 10% chance

Random presets

Mag_SVD_10Rnd is in these named lists in cfgrandompresets.xml, which items use with preset="…": Xmas_Mags_Small.

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="Mag_SVD_10Rnd">
    <nominal>4</nominal>
    <lifetime>28800</lifetime>
    <restock>3600</restock>
    <min>2</min>
    <quantmin>10</quantmin>
    <quantmax>100</quantmax>
    <cost>1000</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
    <category name="weapons"/>
    <usage name="Military"/>
</type>

Change it on your server

Values from Bohemia's public DayZ-Central-Economy files (commit 9a21bb9, 2026-08-13). Servers can change all of them, so a community server may differ.