Home / Items / Vehicles & infected / ZmbF_CitizenANormal_Brown

ZmbF_CitizenANormal_Brown is one colour of ZmbF_CitizenANormal_Beige. The values are usually the same for every colour; see that page for the full list.

On Chernarus, ZmbF_CitizenANormal_Brown does not spawn as random loot (nominal 0).

On Livonia, ZmbF_CitizenANormal_Brown does not spawn as random loot (nominal 0).

On Sakhal, ZmbF_CitizenANormal_Brown does not spawn as random loot (nominal 0).

types.xml values on each map

ChernarusLivoniaSakhal
Nominal
how many it aims to keep
0 0 0
Min
spawns more below this
1 1 1
Lifetime
untouched, before it despawns
30 min 30 min 30 min
Restock
wait before respawning
0 0 0
Quantity
how full it spawns
– – –
Places
usage
– – –
Tiers
value
– – –
Spot
tag
– – –
Counts
towards nominal
count_in_map count_in_map count_in_map
Crafted no no no
Event loot
deloot
no no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

What ZmbF_CitizenANormal_Brown spawns with

From cfgspawnabletypes.xml: each group spawns with its chance, and one of its items is picked.

Chernarus (same on Sakhal)

  • Cargo: picks from the preset drinks_T1 in cfgrandompresets.xml.
  • Cargo: picks from the preset food_T1 in cfgrandompresets.xml.
  • Cargo: picks from the preset toolsCommon_T1 in cfgrandompresets.xml.
  • Attachments: picks from the preset hatsCommon_T1 in cfgrandompresets.xml.
  • Attachments: picks from the preset backpacks_T1 in cfgrandompresets.xml.

Livonia

  • Cargo: picks from the preset foodCity in cfgrandompresets.xml.
  • Cargo: picks from the preset toolsCity in cfgrandompresets.xml.
  • Attachments: picks from the preset glassesCity in cfgrandompresets.xml.
  • Attachments: picks from the preset hatsCity in cfgrandompresets.xml.
  • Attachments: picks from the preset bagsCity in cfgrandompresets.xml.

Other colours

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="ZmbF_CitizenANormal_Brown">
    <nominal>0</nominal>
    <lifetime>1800</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>

Change it on your server

Values from Bohemia's public DayZ-Central-Economy files (commit 9a21bb9, 2026-08-13). Servers can change all of them, so a community server may differ.