UKAssVest_Camo is one colour of UKAssVest_Black. The values are usually the same for every colour; see that page for the full list.
Where to find Field Vest in DayZ
Field Vest is the in-game name; server files such as types.xml call it UKAssVest_Camo.
On Chernarus, the economy keeps about 5 on the map and spawns more when fewer than 3 are left, after waiting 30 min. Each one lasts 4 h when nobody touches it. It spawns in Military places.
On Livonia, the economy keeps about 5 on the map and spawns more when fewer than 3 are left, after waiting 30 min. Each one lasts 4 h when nobody touches it. It spawns in Military places.
On Sakhal, the economy keeps about 5 on the map and spawns more when fewer than 3 are left, after waiting 30 min. Each one lasts 4 h when nobody touches it. It spawns in Military places, in Tier2 and Tier3.
On Nasdara, the economy keeps about 10 on the map and spawns more when fewer than 7 are left, after waiting 30 min. Each one lasts 4 h when nobody touches it. It spawns in MilitaryWest places, in Tier1 and Tier2.
Where to look
- Military bases, camps and checkpoints (Military)
- Military sites marked MilitaryWest (MilitaryWest)
Loot tiers: Sakhal Tier2, Tier3 and Nasdara Tier1, Tier2. Tier1 is near the coast and Tier4 deep inland, so a higher tier means a longer trip.
types.xml values on each map
| Chernarus | Livonia | Sakhal | Nasdara | |
|---|---|---|---|---|
| Nominal how many it aims to keep |
5 | 5 | 5 | 10 |
| Min spawns more below this |
3 | 3 | 3 | 7 |
| Lifetime untouched, before it despawns |
4 h | 4 h | 4 h | 4 h |
| Restock wait before respawning |
30 min | 30 min | 30 min | 30 min |
| Quantity how full it spawns |
– | – | – | – |
| Places usage |
Military | Military | Military | MilitaryWest |
| Tiers value |
– | – | Tier2, Tier3 | Tier1, Tier2 |
| Spot tag |
– | – | – | – |
| Counts towards nominal |
count_in_cargo, count_in_map | count_in_cargo, count_in_map | count_in_cargo, count_in_map | count_in_cargo, count_in_map |
| Crafted | no | no | no | no |
| Event loot deloot |
no | no | no | no |
Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.
Random presets
UKAssVest_Camo is in these named lists in cfgrandompresets.xml, which items use with preset="…": vestsArmy.
Other colours
The vanilla types.xml entry
As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.
<type name="UKAssVest_Camo">
<nominal>5</nominal>
<lifetime>14400</lifetime>
<restock>1800</restock>
<min>3</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="1" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<usage name="Military"/>
</type>
Change it on your server
- How much spawns and where: edit UKAssVest_Camo in
types.xmlwith the types.xml Editor. - What it spawns with: build a new entry with the cfgspawnabletypes Generator.
- Where the files are: DayZ mission folders. Changes apply after a restart.
Everything else that spawns there: Chernarus loot list, Livonia loot list, Sakhal loot list and Nasdara loot list.
Values from Bohemia's public DayZ-Central-Economy files (commit f220b29, 2026-10-16). Servers can change all of them, so a community server may differ.