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On Chernarus, the economy keeps about 70 on the map and spawns more when fewer than 50 are left. Each one lasts 45 d when nobody touches it. It spawns in Industrial and Town places.

On Livonia, the economy keeps about 15 on the map and spawns more when fewer than 5 are left. Each one lasts 45 d when nobody touches it. It spawns in Industrial places.

On Sakhal, the economy keeps about 9 on the map and spawns more when fewer than 6 are left. Each one lasts 45 d when nobody touches it. It spawns in Industrial places.

types.xml values on each map

ChernarusLivoniaSakhal
Nominal
how many it aims to keep
70 15 9
Min
spawns more below this
50 5 6
Lifetime
untouched, before it despawns
45 d 45 d 45 d
Restock
wait before respawning
0 0 0
Quantity
how full it spawns
– – –
Places
usage
Industrial, Town Industrial Industrial
Tiers
value
– – –
Spot
tag
– – –
Counts
towards nominal
count_in_map count_in_map count_in_map
Crafted no no no
Event loot
deloot
no no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

What SmallProtectorCase spawns with

From cfgspawnabletypes.xml: each group spawns with its chance, and one of its items is picked.

Chernarus (same on Livonia and Sakhal)

  • Storage: marked as hoarder.

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="SmallProtectorCase">
    <nominal>70</nominal>
    <lifetime>3888000</lifetime>
    <restock>0</restock>
    <min>50</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="containers"/>
    <usage name="Industrial"/>
    <usage name="Town"/>
</type>

Change it on your server

Values from Bohemia's public DayZ-Central-Economy files (commit 9a21bb9, 2026-08-13). Servers can change all of them, so a community server may differ.