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Where to find Shovel in DayZ

On Chernarus, the economy keeps about 70 on the map and spawns more when fewer than 50 are left. Each one lasts 4 h when nobody touches it. It spawns in Industrial and Farm places, in Tier2, Tier3 and Tier4.

On Livonia, the economy keeps about 50 on the map and spawns more when fewer than 30 are left. Each one lasts 4 h when nobody touches it. It spawns in Industrial and Farm places.

On Sakhal, the economy keeps about 45 on the map and spawns more when fewer than 30 are left. Each one lasts 4 h when nobody touches it. It spawns in Industrial and Farm places, in Tier1 and Tier2.

On Nasdara, the economy keeps about 75 on the map and spawns more when fewer than 65 are left. Each one lasts 4 h when nobody touches it. It spawns in Industrial and Farm places, in Tier2 and Tier3.

Where to look

  • Industrial areas: factories, warehouses and garages (Industrial)
  • Farms, barns and sheds (Farm)
  • Inside, it lies on the floor.

Loot tiers: Chernarus Tier2, Tier3, Tier4, Sakhal Tier1, Tier2 and Nasdara Tier2, Tier3. Tier1 is near the coast and Tier4 deep inland, so a higher tier means a longer trip.

types.xml values on each map

ChernarusLivoniaSakhalNasdara
Nominal
how many it aims to keep
70 50 45 75
Min
spawns more below this
50 30 30 65
Lifetime
untouched, before it despawns
4 h 4 h 4 h 4 h
Restock
wait before respawning
0 0 0 0
Quantity
how full it spawns
– – – –
Places
usage
Industrial, Farm Industrial, Farm Industrial, Farm Industrial, Farm
Tiers
value
Tier2, Tier3, Tier4 – Tier1, Tier2 Tier2, Tier3
Spot
tag
floor floor floor floor
Counts
towards nominal
count_in_map count_in_map count_in_map count_in_map
Crafted no no no no
Event loot
deloot
no no no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

Random presets

Shovel is in these named lists in cfgrandompresets.xml, which items use with preset="…": handsVillage.

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="Shovel">
    <nominal>70</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>50</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <tag name="floor"/>
    <usage name="Industrial"/>
    <usage name="Farm"/>
    <value name="Tier2"/>
    <value name="Tier3"/>
    <value name="Tier4"/>
</type>

Change it on your server

Everything else that spawns there: Chernarus loot list, Livonia loot list, Sakhal loot list and Nasdara loot list.

Values from Bohemia's public DayZ-Central-Economy files (commit f220b29, 2026-10-16). Servers can change all of them, so a community server may differ.