SandalsShoes_Grey is one colour of SandalsShoes_Black. The values are usually the same for every colour; see that page for the full list.
On Chernarus, the economy keeps about 15 on the map and spawns more when fewer than 10 are left. Each one lasts 4 h when nobody touches it. It spawns in Town and Village places.
On Livonia, the economy keeps about 16 on the map and spawns more when fewer than 13 are left. Each one lasts 4 h when nobody touches it. It spawns in Town and Village places.
On Sakhal, SandalsShoes_Grey does not spawn as random loot (nominal 0).
On Nasdara, the economy keeps about 32 on the map and spawns more when fewer than 26 are left. Each one lasts 4 h when nobody touches it. It spawns in Town and Village places.
types.xml values on each map
| Chernarus | Livonia | Sakhal | Nasdara | |
|---|---|---|---|---|
| Nominal how many it aims to keep |
15 | 16 | 0 | 32 |
| Min spawns more below this |
10 | 13 | 0 | 26 |
| Lifetime untouched, before it despawns |
4 h | 4 h | 4 h | 4 h |
| Restock wait before respawning |
0 | 0 | 0 | 0 |
| Quantity how full it spawns |
– | – | – | – |
| Places usage |
Town, Village | Town, Village | Town, Village | Town, Village |
| Tiers value |
– | – | – | – |
| Spot tag |
– | – | – | – |
| Counts towards nominal |
count_in_map | count_in_map | count_in_map | count_in_map |
| Crafted | no | no | no | no |
| Event loot deloot |
no | no | no | no |
Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.
Other colours
The vanilla types.xml entry
As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.
<type name="SandalsShoes_Grey">
<nominal>15</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<usage name="Town"/>
<usage name="Village"/>
</type>
Change it on your server
- How much spawns and where: edit SandalsShoes_Grey in
types.xmlwith the types.xml Editor. - What it spawns with: build a new entry with the cfgspawnabletypes Generator.
- Where the files are: DayZ mission folders. Changes apply after a restart.
Values from Bohemia's public DayZ-Central-Economy files (commit f220b29, 2026-10-16). Servers can change all of them, so a community server may differ.