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Where to find Canopy Tent in DayZ

Canopy Tent is the in-game name; server files such as types.xml call it PartyTent.

On Chernarus, the economy keeps about 10 on the map and spawns more when fewer than 6 are left, after waiting 12 h. Each one lasts 45 d when nobody touches it. It spawns in Town places.

On Livonia, the economy keeps about 10 on the map and spawns more when fewer than 6 are left, after waiting 12 h. Each one lasts 45 d when nobody touches it. It spawns in Town and Village places.

On Sakhal, the economy keeps about 10 on the map and spawns more when fewer than 6 are left, after waiting 12 h. Each one lasts 45 d when nobody touches it. It spawns in Town and Village places.

On Nasdara, the economy keeps about 6 on the map and spawns more when fewer than 4 are left, after waiting 12 h. Each one lasts 45 d when nobody touches it. It spawns in Town places.

Where to look

  • Towns and cities (Town)
  • Villages and small settlements (Village)

types.xml values on each map

ChernarusLivoniaSakhalNasdara
Nominal
how many it aims to keep
10 10 10 6
Min
spawns more below this
6 6 6 4
Lifetime
untouched, before it despawns
45 d 45 d 45 d 45 d
Restock
wait before respawning
12 h 12 h 12 h 12 h
Quantity
how full it spawns
– – – –
Places
usage
Town Town, Village Town, Village Town
Tiers
value
– – – –
Spot
tag
– – – –
Counts
towards nominal
count_in_cargo, count_in_hoarder, count_in_map, count_in_player count_in_cargo, count_in_hoarder, count_in_map, count_in_player count_in_cargo, count_in_hoarder, count_in_map, count_in_player count_in_cargo, count_in_hoarder, count_in_map, count_in_player
Crafted no no no no
Event loot
deloot
no no no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

What Canopy Tent spawns with

From cfgspawnabletypes.xml: each group spawns with its chance, and one of its items is picked.

Chernarus (same on Livonia, Sakhal and Nasdara)

  • Storage: marked as hoarder.

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="PartyTent">
    <nominal>10</nominal>
    <lifetime>3888000</lifetime>
    <restock>43200</restock>
    <min>6</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="1" crafted="0" deloot="0"/>
    <category name="containers"/>
    <usage name="Town"/>
</type>

Change it on your server

Everything else that spawns there: Chernarus loot list, Livonia loot list, Sakhal loot list and Nasdara loot list.

Values from Bohemia's public DayZ-Central-Economy files (commit f220b29, 2026-10-16). Servers can change all of them, so a community server may differ.