Home / Items / Vehicle parts / Offroad_02_Wheel

On Chernarus, the economy keeps about 40 on the map and spawns more when fewer than 30 are left. Each one lasts 8 h when nobody touches it. It spawns in Military and Industrial places, in Tier2, Tier3 and Tier4.

On Livonia, the economy keeps about 35 on the map and spawns more when fewer than 30 are left. Each one lasts 8 h when nobody touches it. It spawns in Military and Industrial places, in Tier2 and Tier3.

On Sakhal, Offroad_02_Wheel does not spawn as random loot (nominal 0).

types.xml values on each map

ChernarusLivoniaSakhal
Nominal
how many it aims to keep
40 35 0
Min
spawns more below this
30 30 0
Lifetime
untouched, before it despawns
8 h 8 h 8 h
Restock
wait before respawning
0 0 0
Quantity
how full it spawns
– – –
Places
usage
Military, Industrial Military, Industrial Military, Industrial
Tiers
value
Tier2, Tier3, Tier4 Tier2, Tier3 Tier2, Tier3
Spot
tag
– – –
Counts
towards nominal
count_in_map count_in_map count_in_map
Crafted no no no
Event loot
deloot
no no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

Spawns on or in other items

On Chernarus, Offroad_02_Wheel is listed in the cfgspawnabletypes.xml entries of these items:

  • Offroad_02: as an attachment, in a group with a 100% chance
  • Offroad_02: as an attachment, in a group with a 100% chance
  • Offroad_02: as an attachment, in a group with a 100% chance
  • Offroad_02: as an attachment, in a group with a 100% chance
  • Offroad_02: as an attachment, in a group with a 100% chance

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="Offroad_02_Wheel">
    <nominal>40</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>30</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="lootdispatch"/>
    <usage name="Military"/>
    <usage name="Industrial"/>
    <value name="Tier2"/>
    <value name="Tier3"/>
    <value name="Tier4"/>
</type>

Change it on your server

Values from Bohemia's public DayZ-Central-Economy files (commit 9a21bb9, 2026-08-13). Servers can change all of them, so a community server may differ.