Home / Items / Bags & storage / MediumTent_Green

On Chernarus, the economy keeps about 8 on the map and spawns more when fewer than 4 are left, after waiting 12 h. Each one lasts 45 d when nobody touches it. It spawns in Village and Hunting places.

On Livonia, the economy keeps about 8 on the map and spawns more when fewer than 4 are left, after waiting 12 h. Each one lasts 45 d when nobody touches it. It spawns in Village and Hunting places.

On Sakhal, the economy keeps about 8 on the map and spawns more when fewer than 4 are left, after waiting 12 h. Each one lasts 45 d when nobody touches it. It spawns in Village and Hunting places.

types.xml values on each map

ChernarusLivoniaSakhal
Nominal
how many it aims to keep
8 8 8
Min
spawns more below this
4 4 4
Lifetime
untouched, before it despawns
45 d 45 d 45 d
Restock
wait before respawning
12 h 12 h 12 h
Quantity
how full it spawns
– – –
Places
usage
Village, Hunting Village, Hunting Village, Hunting
Tiers
value
– – –
Spot
tag
– – –
Counts
towards nominal
count_in_cargo, count_in_hoarder, count_in_map, count_in_player count_in_cargo, count_in_hoarder, count_in_map, count_in_player count_in_cargo, count_in_hoarder, count_in_map, count_in_player
Crafted no no no
Event loot
deloot
no no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

What MediumTent_Green spawns with

From cfgspawnabletypes.xml: each group spawns with its chance, and one of its items is picked.

Chernarus (same on Livonia and Sakhal)

  • Storage: marked as hoarder.

Other colours

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="MediumTent_Green">
    <nominal>8</nominal>
    <lifetime>3888000</lifetime>
    <restock>43200</restock>
    <min>4</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="1" crafted="0" deloot="0"/>
    <category name="containers"/>
    <usage name="Village"/>
    <usage name="Hunting"/>
</type>

Change it on your server

Values from Bohemia's public DayZ-Central-Economy files (commit 9a21bb9, 2026-08-13). Servers can change all of them, so a community server may differ.