Home / Items / Clothing & gear / MedicalScrubsHat_Green

MedicalScrubsHat_Green is one colour of MedicalScrubsHat_Blue. The values are usually the same for every colour; see that page for the full list.

Where to find Scrub Hat in DayZ

Scrub Hat is the in-game name; server files such as types.xml call it MedicalScrubsHat_Green.

On Chernarus, the economy keeps about 4 on the map and spawns more when fewer than 2 are left. Each one lasts 4 h when nobody touches it. It spawns in Medic places.

On Livonia, the economy keeps about 5 on the map and spawns more when fewer than 2 are left. Each one lasts 4 h when nobody touches it. It spawns in Medic places.

On Sakhal, the economy keeps about 5 on the map and spawns more when fewer than 2 are left. Each one lasts 4 h when nobody touches it. It spawns in Medic places.

On Nasdara, the economy keeps about 12 on the map and spawns more when fewer than 9 are left. Each one lasts 4 h when nobody touches it. It spawns in Medic places.

Where to look

  • Hospitals and medical buildings (Medic)

types.xml values on each map

ChernarusLivoniaSakhalNasdara
Nominal
how many it aims to keep
4 5 5 12
Min
spawns more below this
2 2 2 9
Lifetime
untouched, before it despawns
4 h 4 h 4 h 4 h
Restock
wait before respawning
0 0 0 0
Quantity
how full it spawns
– – – –
Places
usage
Medic Medic Medic Medic
Tiers
value
– – – –
Spot
tag
– – – –
Counts
towards nominal
count_in_map count_in_map count_in_map count_in_map
Crafted no no no no
Event loot
deloot
no no no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

Random presets

MedicalScrubsHat_Green is in these named lists in cfgrandompresets.xml, which items use with preset="…": hatsMedic.

Other colours

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="MedicalScrubsHat_Green">
    <nominal>4</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>2</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Medic"/>
</type>

Change it on your server

Everything else that spawns there: Chernarus loot list, Livonia loot list, Sakhal loot list and Nasdara loot list.

Values from Bohemia's public DayZ-Central-Economy files (commit f220b29, 2026-10-16). Servers can change all of them, so a community server may differ.