Home / Items / Weapons & attachments / Mag_PP19_64Rnd

Where to find 64rd Bizon Mag in DayZ

64rd Bizon Mag is the in-game name; server files such as types.xml call it Mag_PP19_64Rnd.

On Chernarus, the economy keeps about 12 on the map and spawns more when fewer than 10 are left, after waiting 1 h. Each one lasts 8 h when nobody touches it. It spawns in Military places, in Tier3 and Tier4.

On Livonia, Mag_PP19_64Rnd does not spawn as random loot (nominal 0).

On Sakhal, the economy keeps about 18 on the map and spawns more when fewer than 12 are left, after waiting 1 h. Each one lasts 8 h when nobody touches it. It spawns in Military places, in Tier2 and Tier3.

On Nasdara, the economy keeps about 8 on the map and spawns more when fewer than 6 are left, after waiting 1 h. Each one lasts 8 h when nobody touches it. It spawns in Police places, in Tier3. It also comes from dynamic events such as helicopter crashes.

Where to look

  • Military bases, camps and checkpoints (Military)
  • Police stations (Police)

Loot tiers: Chernarus Tier3, Tier4, Sakhal Tier2, Tier3 and Nasdara Tier3. Tier1 is near the coast and Tier4 deep inland, so a higher tier means a longer trip.

types.xml values on each map

ChernarusLivoniaSakhalNasdara
Nominal
how many it aims to keep
12 0 18 8
Min
spawns more below this
10 0 12 6
Lifetime
untouched, before it despawns
8 h 8 h 8 h 8 h
Restock
wait before respawning
1 h 1 h 1 h 1 h
Quantity
how full it spawns
10–50% 10–50% 10–50% 10–50%
Places
usage
Military Military Military Police
Tiers
value
Tier3, Tier4 – Tier2, Tier3 Tier3
Spot
tag
– – – –
Counts
towards nominal
count_in_map count_in_map count_in_map count_in_map
Crafted no no no no
Event loot
deloot
no no no yes

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

Spawns on or in other items

On Chernarus, Mag_PP19_64Rnd is listed in the cfgspawnabletypes.xml entries of these items:

  • PP19: as an attachment, in a group with a 10% chance

Random presets

Mag_PP19_64Rnd is in these named lists in cfgrandompresets.xml, which items use with preset="…": Xmas_Mags_Medium.

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="Mag_PP19_64Rnd">
    <nominal>12</nominal>
    <lifetime>28800</lifetime>
    <restock>3600</restock>
    <min>10</min>
    <quantmin>10</quantmin>
    <quantmax>50</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <usage name="Military"/>
    <value name="Tier3"/>
    <value name="Tier4"/>
</type>

Change it on your server

Everything else that spawns there: Chernarus loot list, Sakhal loot list and Nasdara loot list.

Values from Bohemia's public DayZ-Central-Economy files (commit f220b29, 2026-10-16). Servers can change all of them, so a community server may differ.