Home / Items / Weapons & attachments / Mag_FAL_20Rnd

Where to find 20rd LAR Mag in DayZ

20rd LAR Mag is the in-game name; server files such as types.xml call it Mag_FAL_20Rnd.

On Chernarus, the economy keeps about 9 on the map and spawns more when fewer than 6 are left, after waiting 30 min. Each one lasts 8 h when nobody touches it. It spawns in ContaminatedArea places.

On Livonia, the economy keeps about 6 on the map and spawns more when fewer than 3 are left, after waiting 30 min. Each one lasts 8 h when nobody touches it. It spawns in Military places. It also comes from dynamic events such as helicopter crashes.

On Sakhal, Mag_FAL_20Rnd does not spawn as random loot (nominal 0).

On Nasdara, the economy keeps about 2 on the map and spawns more when none are left, after waiting 45 min. Each one lasts 8 h when nobody touches it. It spawns in Hunting places, in Unique.

Where to look

  • Contaminated zones (ContaminatedArea)
  • Military bases, camps and checkpoints (Military)
  • Hunting stands and cabins (Hunting)

Loot tiers: Nasdara Unique. Tier1 is near the coast and Tier4 deep inland, so a higher tier means a longer trip.

types.xml values on each map

ChernarusLivoniaSakhalNasdara
Nominal
how many it aims to keep
9 6 0 2
Min
spawns more below this
6 3 0 1
Lifetime
untouched, before it despawns
8 h 8 h 8 h 8 h
Restock
wait before respawning
30 min 30 min 30 min 45 min
Quantity
how full it spawns
5–50% 5–50% 5–50% 5–50%
Places
usage
ContaminatedArea Military Military Hunting
Tiers
value
– – Tier3, Tier4 Unique
Spot
tag
– – – –
Counts
towards nominal
count_in_map count_in_map count_in_map count_in_map
Crafted no no no no
Event loot
deloot
no yes no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

Spawns on or in other items

On Chernarus, Mag_FAL_20Rnd is listed in the cfgspawnabletypes.xml entries of these items:

  • FAL: as an attachment, in a group with a 10% chance

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="Mag_FAL_20Rnd">
    <nominal>9</nominal>
    <lifetime>28800</lifetime>
    <restock>1800</restock>
    <min>6</min>
    <quantmin>5</quantmin>
    <quantmax>50</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <usage name="ContaminatedArea"/>
</type>

Change it on your server

Everything else that spawns there: Chernarus loot list, Livonia loot list and Nasdara loot list.

Values from Bohemia's public DayZ-Central-Economy files (commit f220b29, 2026-10-16). Servers can change all of them, so a community server may differ.