Home / Items / Weapons & attachments / Mag_CZ75_15Rnd

Where to find 15rd CR-75 Mag in DayZ

15rd CR-75 Mag is the in-game name; server files such as types.xml call it Mag_CZ75_15Rnd.

On Chernarus, the economy keeps about 22 on the map and spawns more when fewer than 16 are left. Each one lasts 8 h when nobody touches it. It spawns in Military places, in Tier1 and Tier2.

On Livonia, Mag_CZ75_15Rnd does not spawn as random loot (nominal 0).

On Sakhal, the economy keeps about 15 on the map and spawns more when fewer than 10 are left. Each one lasts 8 h when nobody touches it. It spawns in Police places.

On Nasdara, the economy keeps about 60 on the map and spawns more when fewer than 52 are left. Each one lasts 8 h when nobody touches it. It spawns in Town and Village places, in Tier1 and Tier2.

Where to look

  • Military bases, camps and checkpoints (Military)
  • Police stations (Police)
  • Towns and cities (Town)
  • Villages and small settlements (Village)

Loot tiers: Chernarus Tier1, Tier2 and Nasdara Tier1, Tier2. Tier1 is near the coast and Tier4 deep inland, so a higher tier means a longer trip.

types.xml values on each map

ChernarusLivoniaSakhalNasdara
Nominal
how many it aims to keep
22 0 15 60
Min
spawns more below this
16 0 10 52
Lifetime
untouched, before it despawns
8 h 8 h 8 h 8 h
Restock
wait before respawning
0 0 0 0
Quantity
how full it spawns
10–100% 10–100% 10–100% 10–100%
Places
usage
Military Police, Village Police Town, Village
Tiers
value
Tier1, Tier2 Tier1, Tier2 – Tier1, Tier2
Spot
tag
– – – –
Counts
towards nominal
count_in_map count_in_map count_in_map count_in_map
Crafted no no no no
Event loot
deloot
no no no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

Spawns on or in other items

On Chernarus, Mag_CZ75_15Rnd is listed in the cfgspawnabletypes.xml entries of these items:

  • CZ75: as an attachment, in a group with a 25% chance

Random presets

Mag_CZ75_15Rnd is in these named lists in cfgrandompresets.xml, which items use with preset="…": Xmas_Mags_Small.

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="Mag_CZ75_15Rnd">
    <nominal>22</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>16</min>
    <quantmin>10</quantmin>
    <quantmax>100</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <usage name="Military"/>
    <value name="Tier1"/>
    <value name="Tier2"/>
</type>

Change it on your server

Everything else that spawns there: Chernarus loot list, Sakhal loot list and Nasdara loot list.

Values from Bohemia's public DayZ-Central-Economy files (commit f220b29, 2026-10-16). Servers can change all of them, so a community server may differ.