Home / Items / Weapons & attachments / Mag_Aug_30Rnd

On Chernarus, the economy keeps about 6 on the map and spawns more when fewer than 4 are left, after waiting 30 min. Each one lasts 8 h when nobody touches it. It spawns in Military places, in Tier3 and Tier4.

On Livonia, the economy keeps about 6 on the map and spawns more when fewer than 4 are left, after waiting 30 min. Each one lasts 8 h when nobody touches it. It spawns in Military places, in Tier3.

On Sakhal, Mag_Aug_30Rnd does not spawn as random loot (nominal 0).

types.xml values on each map

ChernarusLivoniaSakhal
Nominal
how many it aims to keep
6 6 0
Min
spawns more below this
4 4 0
Lifetime
untouched, before it despawns
8 h 8 h 8 h
Restock
wait before respawning
30 min 30 min 30 min
Quantity
how full it spawns
10–50% 10–50% 10–50%
Places
usage
Military Military Military
Tiers
value
Tier3, Tier4 Tier3 –
Spot
tag
– – –
Counts
towards nominal
count_in_map count_in_map count_in_map
Crafted no no no
Event loot
deloot
no no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

Spawns on or in other items

On Chernarus, Mag_Aug_30Rnd is listed in the cfgspawnabletypes.xml entries of these items:

  • Aug: as an attachment, in a group with a 25% chance
  • AugShort: as an attachment, in a group with a 25% chance

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="Mag_Aug_30Rnd">
    <nominal>6</nominal>
    <lifetime>28800</lifetime>
    <restock>1800</restock>
    <min>4</min>
    <quantmin>10</quantmin>
    <quantmax>50</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <usage name="Military"/>
    <value name="Tier3"/>
    <value name="Tier4"/>
</type>

Change it on your server

Values from Bohemia's public DayZ-Central-Economy files (commit 9a21bb9, 2026-08-13). Servers can change all of them, so a community server may differ.