Home / Items / Clothing & gear / JumpsuitPants_Green

JumpsuitPants_Green is one colour of JumpsuitPants_Blue. The values are usually the same for every colour; see that page for the full list.

Where to find Jumpsuit Pants in DayZ

Jumpsuit Pants is the in-game name; server files such as types.xml call it JumpsuitPants_Green.

On Chernarus, the economy keeps about 25 on the map and spawns more when fewer than 15 are left. Each one lasts 4 h when nobody touches it. It spawns in Industrial and Farm places, in Tier2 and Tier3.

On Livonia, the economy keeps about 14 on the map and spawns more when fewer than 9 are left. Each one lasts 4 h when nobody touches it. It spawns in Industrial and Farm places, in Tier2 and Tier3.

On Sakhal, the economy keeps about 10 on the map and spawns more when fewer than 4 are left. Each one lasts 4 h when nobody touches it. It spawns in Industrial and Farm places, in Tier1, Tier2 and Tier3.

On Nasdara, the economy keeps about 22 on the map and spawns more when fewer than 17 are left. Each one lasts 4 h when nobody touches it. It spawns in Industrial and Farm places, in Tier2 and Tier3.

Where to look

  • Industrial areas: factories, warehouses and garages (Industrial)
  • Farms, barns and sheds (Farm)

Loot tiers: Chernarus Tier2, Tier3, Livonia Tier2, Tier3, Sakhal Tier1, Tier2, Tier3 and Nasdara Tier2, Tier3. Tier1 is near the coast and Tier4 deep inland, so a higher tier means a longer trip.

types.xml values on each map

ChernarusLivoniaSakhalNasdara
Nominal
how many it aims to keep
25 14 10 22
Min
spawns more below this
15 9 4 17
Lifetime
untouched, before it despawns
4 h 4 h 4 h 4 h
Restock
wait before respawning
0 0 0 0
Quantity
how full it spawns
– – – –
Places
usage
Industrial, Farm Industrial, Farm Industrial, Farm Industrial, Farm
Tiers
value
Tier2, Tier3 Tier2, Tier3 Tier1, Tier2, Tier3 Tier2, Tier3
Spot
tag
– – – –
Counts
towards nominal
count_in_map count_in_map count_in_map count_in_map
Crafted no no no no
Event loot
deloot
no no no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

What Jumpsuit Pants spawns with

From cfgspawnabletypes.xml: each group spawns with its chance, and one of its items is picked.

Nasdara

Other colours

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="JumpsuitPants_Green">
    <nominal>25</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>15</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Industrial"/>
    <usage name="Farm"/>
    <value name="Tier2"/>
    <value name="Tier3"/>
</type>

Change it on your server

Everything else that spawns there: Chernarus loot list, Livonia loot list, Sakhal loot list and Nasdara loot list.

Values from Bohemia's public DayZ-Central-Economy files (commit f220b29, 2026-10-16). Servers can change all of them, so a community server may differ.