Home / Items / Clothing & gear / HighCapacityVest_Olive

HighCapacityVest_Olive is one colour of HighCapacityVest_Black. The values are usually the same for every colour; see that page for the full list.

Where to find Tactical Vest in DayZ

Tactical Vest is the in-game name; server files such as types.xml call it HighCapacityVest_Olive.

On Chernarus, the economy keeps about 4 on the map and spawns more when fewer than 2 are left, after waiting 30 min. Each one lasts 4 h when nobody touches it. It spawns in Military places, in Tier4.

On Livonia, the economy keeps about 5 on the map and spawns more when fewer than 2 are left, after waiting 30 min. Each one lasts 4 h when nobody touches it. It spawns in Military places, in Tier3.

On Sakhal, the economy keeps about 5 on the map and spawns more when fewer than 2 are left, after waiting 30 min. Each one lasts 4 h when nobody touches it. It spawns in Military places, in Tier2 and Tier3.

On Nasdara, the economy keeps about 15 on the map and spawns more when fewer than 12 are left, after waiting 30 min. Each one lasts 4 h when nobody touches it. It spawns in MilitaryWest places, in Tier2 and Tier3.

Where to look

  • Military bases, camps and checkpoints (Military)
  • Military sites marked MilitaryWest (MilitaryWest)

Loot tiers: Chernarus Tier4, Livonia Tier3, Sakhal Tier2, Tier3 and Nasdara Tier2, Tier3. Tier1 is near the coast and Tier4 deep inland, so a higher tier means a longer trip.

types.xml values on each map

ChernarusLivoniaSakhalNasdara
Nominal
how many it aims to keep
4 5 5 15
Min
spawns more below this
2 2 2 12
Lifetime
untouched, before it despawns
4 h 4 h 4 h 4 h
Restock
wait before respawning
30 min 30 min 30 min 30 min
Quantity
how full it spawns
– – – –
Places
usage
Military Military Military MilitaryWest
Tiers
value
Tier4 Tier3 Tier2, Tier3 Tier2, Tier3
Spot
tag
– – – –
Counts
towards nominal
count_in_map count_in_map count_in_map count_in_map
Crafted no no no no
Event loot
deloot
no no no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

Other colours

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="HighCapacityVest_Olive">
    <nominal>4</nominal>
    <lifetime>14400</lifetime>
    <restock>1800</restock>
    <min>2</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Military"/>
    <value name="Tier4"/>
</type>

Change it on your server

Everything else that spawns there: Chernarus loot list, Livonia loot list, Sakhal loot list and Nasdara loot list.

Values from Bohemia's public DayZ-Central-Economy files (commit f220b29, 2026-10-16). Servers can change all of them, so a community server may differ.