Home / Items / Bags & storage / GiftBox_Medium_2

On Chernarus, GiftBox_Medium_2 does not spawn as random loot (nominal 0).

On Livonia, GiftBox_Medium_2 does not spawn as random loot (nominal 0).

On Sakhal, GiftBox_Medium_2 does not spawn as random loot (nominal 0).

types.xml values on each map

ChernarusLivoniaSakhal
Nominal
how many it aims to keep
0 0 0
Min
spawns more below this
0 0 0
Lifetime
untouched, before it despawns
2 h 2 h 2 h
Restock
wait before respawning
0 0 0
Quantity
how full it spawns
– – –
Places
usage
Town, Village, SeasonalEvent Town, Village, SeasonalEvent Town, Village, SeasonalEvent
Tiers
value
– – –
Spot
tag
floor, shelves – –
Counts
towards nominal
count_in_map count_in_map count_in_map
Crafted no no no
Event loot
deloot
no no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

What GiftBox_Medium_2 spawns with

From cfgspawnabletypes.xml: each group spawns with its chance, and one of its items is picked.

Chernarus (same on Livonia and Sakhal)

  • Cargo: picks from the preset Xmas_Clothes_Medium in cfgrandompresets.xml.
  • Cargo: picks from the preset Xmas_Weapons_Medium in cfgrandompresets.xml.
  • Cargo: picks from the preset Xmas_Optics_Medium in cfgrandompresets.xml.
  • Cargo: picks from the preset Xmas_Fillers_Medium in cfgrandompresets.xml.
  • Cargo: picks from the preset Xmas_Repairs_Medium in cfgrandompresets.xml.
  • Cargo: picks from the preset Xmas_Food_Medium in cfgrandompresets.xml.
  • Cargo: picks from the preset Xmas_Clothes_Small in cfgrandompresets.xml.
  • Cargo: picks from the preset Xmas_Lights_Small in cfgrandompresets.xml.
  • Cargo: picks from the preset Xmas_Weapons_Small in cfgrandompresets.xml.
  • Cargo: picks from the preset Xmas_Fillers_Small in cfgrandompresets.xml.
  • Cargo: picks from the preset Xmas_AmmoBoxes_Small in cfgrandompresets.xml.
  • Cargo: picks from the preset Xmas_Mags_Small in cfgrandompresets.xml.
  • Cargo: picks from the preset Xmas_Ammo_Small in cfgrandompresets.xml.
  • Cargo: picks from the preset Xmas_Repairs_Small in cfgrandompresets.xml.
  • Cargo: picks from the preset Xmas_Food_Small in cfgrandompresets.xml.
  • Cargo: picks from the preset Xmas_Chemlights_Small in cfgrandompresets.xml.

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="GiftBox_Medium_2">
    <nominal>0</nominal>
    <lifetime>7200</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="containers"/>
    <tag name="floor"/>
    <tag name="shelves"/>
    <usage name="Town"/>
    <usage name="Village"/>
    <usage name="SeasonalEvent"/>
</type>

Change it on your server

Values from Bohemia's public DayZ-Central-Economy files (commit 9a21bb9, 2026-08-13). Servers can change all of them, so a community server may differ.