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Where to find Fishing Rod in DayZ

Fishing Rod is the in-game name; server files such as types.xml call it FishingRod.

On Chernarus, the economy keeps about 35 on the map and spawns more when fewer than 20 are left. Each one lasts 4 h when nobody touches it. It spawns in Coast places.

On Livonia, the economy keeps about 20 on the map and spawns more when fewer than 10 are left. Each one lasts 4 h when nobody touches it. It spawns in Coast places.

On Sakhal, the economy keeps about 25 on the map and spawns more when fewer than 18 are left. Each one lasts 4 h when nobody touches it. It spawns in Coast places, in Tier1 and Tier2.

On Nasdara, FishingRod does not spawn as random loot (nominal 0).

Where to look

  • Buildings along the coast (Coast)

Loot tiers: Sakhal Tier1, Tier2. Tier1 is near the coast and Tier4 deep inland, so a higher tier means a longer trip.

types.xml values on each map

ChernarusLivoniaSakhalNasdara
Nominal
how many it aims to keep
35 20 25 0
Min
spawns more below this
20 10 18 0
Lifetime
untouched, before it despawns
4 h 4 h 4 h 4 h
Restock
wait before respawning
0 0 0 0
Quantity
how full it spawns
– – – –
Places
usage
Coast Coast Coast Coast
Tiers
value
– – Tier1, Tier2 –
Spot
tag
– – – –
Counts
towards nominal
count_in_map count_in_map count_in_map count_in_map
Crafted no no no no
Event loot
deloot
no no no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

What Fishing Rod spawns with

From cfgspawnabletypes.xml: each group spawns with its chance, and one of its items is picked.

Chernarus (same on Livonia and Sakhal)

  • Attachments, 35% chance: Hook (0.75), Jig (0.25)

Nasdara

  • The entry is empty.

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="FishingRod">
    <nominal>35</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>20</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Coast"/>
</type>

Change it on your server

Everything else that spawns there: Chernarus loot list, Livonia loot list and Sakhal loot list.

Values from Bohemia's public DayZ-Central-Economy files (commit f220b29, 2026-10-16). Servers can change all of them, so a community server may differ.