Home / Items / Clothing & gear / Balaclava3Holes_Green

Balaclava3Holes_Green is one colour of Balaclava3Holes_Beige. The values are usually the same for every colour; see that page for the full list.

Where to find Balaclava in DayZ

Balaclava is the in-game name; server files such as types.xml call it Balaclava3Holes_Green.

On Chernarus, the economy keeps about 5 on the map and spawns more when fewer than 2 are left. Each one lasts 4 h when nobody touches it. It spawns in Town and Village places, in Tier3 and Tier4.

On Livonia, the economy keeps about 2 on the map and spawns more when none are left, after waiting 10 min. Each one lasts 4 h when nobody touches it. It spawns in Military, Town, Village and Hunting places, in Tier3.

On Sakhal, the economy keeps about 5 on the map and spawns more when fewer than 2 are left. Each one lasts 4 h when nobody touches it. It spawns in Military, Town, Village and Hunting places.

On Nasdara, Balaclava3Holes_Green does not spawn as random loot (nominal 0).

Where to look

  • Towns and cities (Town)
  • Villages and small settlements (Village)
  • Military bases, camps and checkpoints (Military)
  • Hunting stands and cabins (Hunting)

Loot tiers: Chernarus Tier3, Tier4 and Livonia Tier3. Tier1 is near the coast and Tier4 deep inland, so a higher tier means a longer trip.

types.xml values on each map

ChernarusLivoniaSakhalNasdara
Nominal
how many it aims to keep
5 2 5 0
Min
spawns more below this
2 1 2 0
Lifetime
untouched, before it despawns
4 h 4 h 4 h 4 h
Restock
wait before respawning
0 10 min 0 0
Quantity
how full it spawns
– – – –
Places
usage
Town, Village Military, Town, Village, Hunting Military, Town, Village, Hunting Town, Village
Tiers
value
Tier3, Tier4 Tier3 – Tier3
Spot
tag
– – – –
Counts
towards nominal
count_in_map count_in_map count_in_map count_in_map
Crafted no no no no
Event loot
deloot
no no no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

Other colours

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="Balaclava3Holes_Green">
    <nominal>5</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>2</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <usage name="Town"/>
    <usage name="Village"/>
    <value name="Tier3"/>
    <value name="Tier4"/>
</type>

Change it on your server

Everything else that spawns there: Chernarus loot list, Livonia loot list and Sakhal loot list.

Values from Bohemia's public DayZ-Central-Economy files (commit f220b29, 2026-10-16). Servers can change all of them, so a community server may differ.