Home / Items / Weapons & attachments / Ammo_762x54

Where to find 7.62x54mmR Rounds in DayZ

7.62x54mmR Rounds is the in-game name; server files such as types.xml call it Ammo_762x54.

On Chernarus, the economy keeps about 60 on the map and spawns more when fewer than 45 are left. Each one lasts 4 h when nobody touches it. It spawns in Farm, Town, Village and Hunting places, in Tier2, Tier3 and Tier4.

On Livonia, the economy keeps about 35 on the map and spawns more when fewer than 26 are left. Each one lasts 4 h when nobody touches it. It spawns in Town and Village places.

On Sakhal, the economy keeps about 55 on the map and spawns more when fewer than 48 are left. Each one lasts 4 h when nobody touches it. It spawns in Hunting places, in Tier2.

On Nasdara, the economy keeps about 56 on the map and spawns more when fewer than 50 are left. Each one lasts 4 h when nobody touches it. It spawns in Military, Town, Village, Hunting, MilitaryEast and MilitaryWest places, in Tier2 and Tier3.

Where to look

  • Farms, barns and sheds (Farm)
  • Towns and cities (Town)
  • Villages and small settlements (Village)
  • Hunting stands and cabins (Hunting)
  • Military bases, camps and checkpoints (Military)
  • Military sites marked MilitaryEast (MilitaryEast)
  • Military sites marked MilitaryWest (MilitaryWest)
  • Inside, it lies on shelves and tables.

Loot tiers: Chernarus Tier2, Tier3, Tier4, Sakhal Tier2 and Nasdara Tier2, Tier3. Tier1 is near the coast and Tier4 deep inland, so a higher tier means a longer trip.

types.xml values on each map

ChernarusLivoniaSakhalNasdara
Nominal
how many it aims to keep
60 35 55 56
Min
spawns more below this
45 26 48 50
Lifetime
untouched, before it despawns
4 h 4 h 4 h 4 h
Restock
wait before respawning
0 0 0 0
Quantity
how full it spawns
10–30% 10–20% 10–20% 10–30%
Places
usage
Farm, Town, Village, Hunting Town, Village Hunting Military, Town, Village, Hunting, MilitaryEast, MilitaryWest
Tiers
value
Tier2, Tier3, Tier4 – Tier2 Tier2, Tier3
Spot
tag
shelves shelves shelves shelves
Counts
towards nominal
count_in_map count_in_map count_in_map count_in_map
Crafted no no no no
Event loot
deloot
no no no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

Random presets

Ammo_762x54 is in these named lists in cfgrandompresets.xml, which items use with preset="…": ammoCivil, ammoArmy, mixVillage, mixHunter, mixArmy.

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="Ammo_762x54">
    <nominal>60</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>45</min>
    <quantmin>10</quantmin>
    <quantmax>30</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <tag name="shelves"/>
    <usage name="Farm"/>
    <usage name="Town"/>
    <usage name="Village"/>
    <usage name="Hunting"/>
    <value name="Tier2"/>
    <value name="Tier3"/>
    <value name="Tier4"/>
</type>

Change it on your server

Everything else that spawns there: Chernarus loot list, Livonia loot list, Sakhal loot list and Nasdara loot list.

Values from Bohemia's public DayZ-Central-Economy files (commit f220b29, 2026-10-16). Servers can change all of them, so a community server may differ.