Home / Items / Weapons & attachments / Ammo_762x39

Where to find 7.62x39mm Rounds in DayZ

7.62x39mm Rounds is the in-game name; server files such as types.xml call it Ammo_762x39.

On Chernarus, the economy keeps about 100 on the map and spawns more when fewer than 70 are left. Each one lasts 4 h when nobody touches it. It spawns in Farm, Village and Hunting places, in Tier1, Tier2 and Tier3.

On Livonia, the economy keeps about 65 on the map and spawns more when fewer than 45 are left. Each one lasts 4 h when nobody touches it. It spawns in Farm, Village and Hunting places.

On Sakhal, the economy keeps about 95 on the map and spawns more when fewer than 85 are left. Each one lasts 4 h when nobody touches it. It spawns in Farm, Village and Hunting places.

On Nasdara, the economy keeps about 121 on the map and spawns more when fewer than 84 are left. Each one lasts 4 h when nobody touches it. It spawns in Military, Town, Village, Hunting, MilitaryEast and MilitaryWest places.

Where to look

  • Farms, barns and sheds (Farm)
  • Villages and small settlements (Village)
  • Hunting stands and cabins (Hunting)
  • Military bases, camps and checkpoints (Military)
  • Towns and cities (Town)
  • Military sites marked MilitaryEast (MilitaryEast)
  • Military sites marked MilitaryWest (MilitaryWest)
  • Inside, it lies on shelves and tables.

Loot tiers: Chernarus Tier1, Tier2, Tier3. Tier1 is near the coast and Tier4 deep inland, so a higher tier means a longer trip.

types.xml values on each map

ChernarusLivoniaSakhalNasdara
Nominal
how many it aims to keep
100 65 95 121
Min
spawns more below this
70 45 85 84
Lifetime
untouched, before it despawns
4 h 4 h 4 h 4 h
Restock
wait before respawning
0 0 0 0
Quantity
how full it spawns
10–30% 10–20% 10–20% 10–30%
Places
usage
Farm, Village, Hunting Farm, Village, Hunting Farm, Village, Hunting Military, Town, Village, Hunting, MilitaryEast, MilitaryWest
Tiers
value
Tier1, Tier2, Tier3 – – –
Spot
tag
shelves shelves shelves shelves
Counts
towards nominal
count_in_map count_in_map count_in_map count_in_map
Crafted no no no no
Event loot
deloot
no no no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

Random presets

Ammo_762x39 is in these named lists in cfgrandompresets.xml, which items use with preset="…": ammoCivil, ammoArmy, mixVillage, mixHunter, mixArmy.

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="Ammo_762x39">
    <nominal>100</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>70</min>
    <quantmin>10</quantmin>
    <quantmax>30</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <tag name="shelves"/>
    <usage name="Farm"/>
    <usage name="Village"/>
    <usage name="Hunting"/>
    <value name="Tier1"/>
    <value name="Tier2"/>
    <value name="Tier3"/>
</type>

Change it on your server

Everything else that spawns there: Chernarus loot list, Livonia loot list, Sakhal loot list and Nasdara loot list.

Values from Bohemia's public DayZ-Central-Economy files (commit f220b29, 2026-10-16). Servers can change all of them, so a community server may differ.