Home / Items / Weapons & attachments / Ammo_556x45

On Chernarus, the economy keeps about 50 on the map and spawns more when fewer than 30 are left. Each one lasts 4 h when nobody touches it. It spawns in Military places, in Tier2, Tier3 and Tier4.

On Livonia, the economy keeps about 110 on the map and spawns more when fewer than 95 are left. Each one lasts 4 h when nobody touches it. It spawns in Military places, in Tier2 and Tier3.

On Sakhal, the economy keeps about 6 on the map and spawns more when fewer than 4 are left, after waiting 10 min. Each one lasts 4 h when nobody touches it. It spawns in Military places, in Tier4.

types.xml values on each map

ChernarusLivoniaSakhal
Nominal
how many it aims to keep
50 110 6
Min
spawns more below this
30 95 4
Lifetime
untouched, before it despawns
4 h 4 h 4 h
Restock
wait before respawning
0 0 10 min
Quantity
how full it spawns
10–40% 10–20% 30–60%
Places
usage
Military Military Military
Tiers
value
Tier2, Tier3, Tier4 Tier2, Tier3 Tier4
Spot
tag
shelves shelves –
Counts
towards nominal
count_in_map count_in_map count_in_map
Crafted no no no
Event loot
deloot
no no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

Random presets

Ammo_556x45 is in these named lists in cfgrandompresets.xml, which items use with preset="…": ammoPolice.

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="Ammo_556x45">
    <nominal>50</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>30</min>
    <quantmin>10</quantmin>
    <quantmax>40</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <tag name="shelves"/>
    <usage name="Military"/>
    <value name="Tier2"/>
    <value name="Tier3"/>
    <value name="Tier4"/>
</type>

Change it on your server

Values from Bohemia's public DayZ-Central-Economy files (commit 9a21bb9, 2026-08-13). Servers can change all of them, so a community server may differ.