Home / Items / Weapons & attachments / Ammo_40mm_Chemgas

On Chernarus, the economy keeps about 5 on the map and spawns more when fewer than 3 are left, after waiting 30 min. Each one lasts 1 h 30 min when nobody touches it. It spawns in ContaminatedArea places.

On Livonia, the economy keeps about 4 on the map and spawns more when fewer than 2 are left. Each one lasts 4 h when nobody touches it. It spawns in Underground places.

On Sakhal, the economy keeps about 4 on the map and spawns more when fewer than 2 are left. Each one lasts 4 h when nobody touches it. It spawns in Military places, in Tier4.

types.xml values on each map

ChernarusLivoniaSakhal
Nominal
how many it aims to keep
5 4 4
Min
spawns more below this
3 2 2
Lifetime
untouched, before it despawns
1 h 30 min 4 h 4 h
Restock
wait before respawning
30 min 0 0
Quantity
how full it spawns
100–100% 100–100% 100–100%
Places
usage
ContaminatedArea Underground Military
Tiers
value
– – Tier4
Spot
tag
– – –
Counts
towards nominal
count_in_map count_in_map count_in_map
Crafted no no no
Event loot
deloot
no no no

Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.

Spawns on or in other items

On Chernarus, Ammo_40mm_Chemgas is listed in the cfgspawnabletypes.xml entries of these items:

  • AmmoBox: as cargo, in a group with a 1% chance

Random presets

Ammo_40mm_Chemgas is in these named lists in cfgrandompresets.xml, which items use with preset="…": Xmas_Weapons_Small.

The vanilla types.xml entry

As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.

<type name="Ammo_40mm_Chemgas">
    <nominal>5</nominal>
    <lifetime>5400</lifetime>
    <restock>1800</restock>
    <min>3</min>
    <quantmin>100</quantmin>
    <quantmax>100</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <usage name="ContaminatedArea"/>
</type>

Change it on your server

Values from Bohemia's public DayZ-Central-Economy files (commit 9a21bb9, 2026-08-13). Servers can change all of them, so a community server may differ.