Where to find Field Backpack in DayZ
Field Backpack is the in-game name; server files such as types.xml call it AliceBag_Black.
On Chernarus, the economy keeps about 3 on the map and spawns more when none are left, after waiting 30 min. Each one lasts 8 h when nobody touches it. It spawns in Military places, in Tier3 and Tier4.
On Livonia, the economy keeps about 3 on the map and spawns more when none are left, after waiting 30 min. Each one lasts 8 h when nobody touches it. It spawns in Military and Underground places, in Tier3.
On Sakhal, the economy keeps about 3 on the map and spawns more when none are left, after waiting 30 min. Each one lasts 8 h when nobody touches it. It spawns in Military places, in Tier3.
On Nasdara, the economy keeps about 2 on the map (min is 0). Each one lasts 8 h when nobody touches it. It spawns in Military places. It also comes from dynamic events such as helicopter crashes.
Where to look
- Military bases, camps and checkpoints (Military)
- Underground bunkers (Underground)
Loot tiers: Chernarus Tier3, Tier4, Livonia Tier3 and Sakhal Tier3. Tier1 is near the coast and Tier4 deep inland, so a higher tier means a longer trip.
types.xml values on each map
| Chernarus | Livonia | Sakhal | Nasdara | |
|---|---|---|---|---|
| Nominal how many it aims to keep |
3 | 3 | 3 | 2 |
| Min spawns more below this |
1 | 1 | 1 | 0 |
| Lifetime untouched, before it despawns |
8 h | 8 h | 8 h | 8 h |
| Restock wait before respawning |
30 min | 30 min | 30 min | 30 min |
| Quantity how full it spawns |
– | – | – | – |
| Places usage |
Military | Military, Underground | Military | Military |
| Tiers value |
Tier3, Tier4 | Tier3 | Tier3 | – |
| Spot tag |
– | – | – | – |
| Counts towards nominal |
count_in_cargo, count_in_hoarder, count_in_map, count_in_player | count_in_cargo, count_in_hoarder, count_in_map, count_in_player | count_in_map | count_in_cargo, count_in_hoarder, count_in_map, count_in_player |
| Crafted | no | no | no | no |
| Event loot deloot |
no | no | no | yes |
Tier1 is near the coast and Tier4 deep inland. "Counts" lists where copies count towards nominal: count_in_map means copies lying in the world, count_in_cargo in containers, count_in_hoarder in tents, barrels and stashes, count_in_player on players. Every value is explained in DayZ types.xml explained.
Other colours
The vanilla types.xml entry
As in Bohemia's Chernarus file. Paste it into your own types.xml to restore the default, or change it with the free types.xml Editor.
<type name="AliceBag_Black">
<nominal>3</nominal>
<lifetime>28800</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="1" crafted="0" deloot="0"/>
<category name="containers"/>
<usage name="Military"/>
<value name="Tier3"/>
<value name="Tier4"/>
</type>
Change it on your server
- How much spawns and where: edit AliceBag_Black in
types.xmlwith the types.xml Editor. - What it spawns with: build a new entry with the cfgspawnabletypes Generator.
- Where the files are: DayZ mission folders. Changes apply after a restart.
Everything else that spawns there: Chernarus loot list, Livonia loot list, Sakhal loot list and Nasdara loot list.
Values from Bohemia's public DayZ-Central-Economy files (commit f220b29, 2026-10-16). Servers can change all of them, so a community server may differ.