Updated 3 November 2026
PC servers get airdrops from mods. Xbox and PlayStation servers can't run mods, but they can spawn objects: DayZ reads the object spawner files listed in cfggameplay.json each time the server starts. Law's KillFeed uses that to drop a supply crate with your own loadout on it, plus a smoke marker players can follow, and posts the drop in Discord.
How a drop works
- Before a restart the bot picks where the next drop goes and writes it to your server's spawner file.
- At the restart the crate, the items laid out on top of it and the smoke spawn there. What doesn't fit on the crate lies on the ground beside it.
- A few minutes later (you pick how many) the bot posts the announcement: where to look, what is in it, and a map of the search area.
- The crate is gone at the next restart, when the next one lands.
Set it up
- Turn on the CFG Gameplay File in your Nitrado server settings, if it isn't on already.
- Open Airdrops in your server's settings on the dashboard.
- Pick the announcement channel and, if you like, a role to ping.
- Choose when: every restart or every few, a chance per restart, and how many drops at once.
- Choose where: towns, villages and landmarks on the map, your own spots, or both. Places used for the last few drops are skipped.
- Build a loadout from the item list, pick the crate and the smoke, and switch airdrops on. The first drop lands at the next restart.
How much the announcement gives away
- Place: "near Kabanino", and a search circle on the map.
- Direction: "about 250 m north-east of Kabanino".
- Exact: the coordinates with an iZurvive link.
The title and message are yours to write, with the place, the hint, the loadout and the map as placeholders. The free plan has 1 loadout of up to 15 items, 1 drop per restart and 3 own spots; the paid plan has 25 loadouts of 60 items, 50 own spots and up to 3 drops per restart.