Updated 9 October 2026
Much of how a DayZ server plays is set in cfggameplay.json: whether bases can be raided, how stamina works, how dark nights are. On a console server you normally edit it through Nitrado's file browser. Law's KillFeed can change the common settings with a slash command and upload the file for you.
The commands
/raid: base and container damage on or off together, for raid days./basedamageand/containerdamage: one at a time./infinitestamina: infinite stamina on or off./hitmarkerand/hitmarkercolor: show hitmarkers and pick their colour./nightlight: on for brighter nights, off for dark nights./noclipping: build anywhere, by turning building placement checks off (and back on). It does not let players walk through walls./customobjectspawner: add, remove or list object spawner files.
When changes apply
DayZ reads cfggameplay.json when the server starts, so a change takes effect at the next restart. Restart straight away with /restart, or let your scheduled restart pick it up.
The file has to be switched on in your Nitrado settings for these commands to work. Base and container damage are the exception: when the file is off, the bot changes Nitrado's own setting instead.
Who can use them, and limits
These are owner commands by default. Give them to staff through a permission group linked to a Discord role. The free plan allows 10 changes per server per day; the paid plan has no limit.
The file-editing commands work on Xbox and PlayStation servers only.